They also came up with the concept of four-player matches instead of just two to further differentiate the game from Mortal Kombat and Street Fighter. His game, “Dragon King: The Fighting Game,” would not focus on depleting your opponent’s health bar, but rather “ringing them out” by sending them off the stage entirely. With the help of a HAL Laboratory coder named Satoru Iwata, Sakurai came up with an idea to turn the standard fighting game format on its head. Sakurai loved fighting games, but he wanted something new. But Sakurai, then at a studio with close ties to Nintendo called HAL Laboratory, thought that the fighting game titles flooding the market were of low-quality and obviously trying to cash in on the genre’s popularity. The success of games like Mortal Kombatin the early ’90s had caused a fighting game boom. ![]() As the creator and director of Nintendo’s Kirby franchise looked around at the gaming landscape in 1998, he was puzzled.
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